

#CANNOT OPEN D3DX9.LIB FREE#
#CANNOT OPEN D3DX9.LIB FULL#
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Notice that after it all builds, that one project called CEGUIDirect3D9Renderer will not build due to an error, but the other 13 projects will.
#CANNOT OPEN D3DX9.LIB .DLL#
dll files will be generated in C:CEGUI-0.7.7bin. Library Directories: $(DXSDK_DIR)Lib\圆4 $(LibraryPath) Your CEGUI-0.7.7.lib files will now be generated in C:CEGUI-0.7.7lib, and the corresponding.

Include Directories: $(DXSDK_DIR)Include $(IncludePath) I CAN compile with normal Visual studio 2010 (without intel C++) but i cant with Intel c++, When is set in solution manager Intel c++ and compile with that, than gives me this errors:Ģ0>c:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directoryĢ2>Src\D3DShader.cpp(18): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directoryĢ2>c:\dolphin-emu\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directoryĢ2>Src\TextureCache.cpp(18): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directoryĢ2>Src\Render.cpp(19): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directoryĢ3>ipo : error #11018: Cannot open C:\dolphin-emu\Source\圆4\Release\AudioCommon.libĢ3>LINK : fatal error LNK1181: cannot open input file 'C:\dolphin-emu\Source\圆4\Release\AudioCommon.lib'Ģ4>ipo : error #11018: Cannot open C:\dolphin-emu\Source\圆4\Release\VideoDX11.libĢ4>ipo : error #11018: Cannot open C:\dolphin-emu\Source\圆4\Release\VideoDX9.libĢ4>ipo : error #11018: Cannot open C:\dolphin-emu\Source\圆4\Release\AudioCommon.libĢ4>LINK : fatal error LNK1181: cannot open input file 'C:\dolphin-emu\Source\圆4\Release\VideoDX11.lib'Įxecutable Directories: $(DXSDK_DIR)Utilities\Bin\圆4 $(ExecutablePath) I have a problem to compile with Intel c++ composer XE 2011.
